A downloadable game for Linux

BSU Game Dev project 5.

Play on the game jam theme "No Weapons Allowed."


Requirements Document:

Requirements List Google Doc


Backstory:

You're one jacked-and-tan super bro, out for the usual shirtless afternoon run, but this time you decide to try a new route. While you're busy checking if you've been working your pectorals evenly, you happen to miss the giant sign warning any sun-kissed, beefy types like yourself of the onslaught of ego-crushing kryptonite that lies ahead: sleeved shirts and long pants!

Once you realize what's happening, it's too late; you're committed and can't miss the opportunity of setting a P.R. Onward you go as fast as your supa-thiccc quads can carry you, grabbing all the protein you can along the way to fight off any chances of not making gains.

Will you make it and bring sexy back, or fall like many a good youth-medium-clad man before you?


Full play-through video:


Controls:

Move Left-Right: Left Arrow / Right Arrow

Jump: Spacebar

Retry: X

Quit Game: Escape


Credits:

All 3D models other than the main character, shirts, and pants were obtained on Sketchfab.com and were created by the following artists.

by antonmoek is licensed under the Sketchfab standard license.

by alexnleigh is licensed under Creative Commons Attribution.


Music:

by Benjamin Tissot is licensed under royalty free attribution.

by Benjamin Tissot is licensed under royalty free attribution.

Download

Download
SunsOutGunsOutGame.zip 111 MB

Comments

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This looks like such a fun and light hearted game! I love the concept, the music fits, the sound effects are great. Nice job!

(2 edits) (+1)

Thanks Nathan!

I had a lot of fun with this one and I was super happy to find music that fit the idea I had in my mind. Searching for "male grunts" for the jump sound effect brought up a lot of awkward results though haha! I can see why you recorded your own for the Banana Betrayal game.

That definitely can be a bit weird hahah. I'm curious, what happens if the player gets hit by a car and makes it to the finish line?

(+1)

Nothing now. That was a problem at first, but I got around it by turning collision off for the capsule component root so it can't go anywhere, while the camera is actually attached to the mesh which separates from the capsule after getting an impulse. It could bring the camera to the trigger area where the vehicle is destroyed though.